3 Ninjas Kick Back 1993 By: Psygnosis

3 Ninjas Kick Back Genesis Screenshot Screenshot 1


     Welcome, humble players to the realm of the ninja. I Mori, will train you in the arts of Ninjitsu. You must be prepared for the amazing journey you are about to take. Never forget... a ninja is heart, body, mind and spirit. When the four work together as one ... a ninja cannot be beaten!

     As Rocky, you must be the strength of the team. Use your gifts well to overcome great adversity. As Colt, you must be the speed of the team. Control your temper and use the inner energy as a powerful weapon. As Tum Tum, you are the stealth of the team. Use your small size as an advantage against those who do not know your fury. (Oh, Turn Turn, cut down on the snacks!)

     Work well together young ones. Count on each other's strength to help you conquer all of your goals. Learn well and never fear the shadows, for they are like your brothers.

     The story unfolds as Grandpa Mori leads the 3 Ninjas (Rocky, the eldest brother, Colt, the middle brother, and Tum Tum, the youngest brother) in the final stages of his Ninjitsu training program. Old Mori may look like an old man, but he sure doesn't move like one as he eludes the young warriors time after time. No one is hurt as they scuffle and toss each other across the forest in the session.

     Once the training is complete, Mori tells the youngsters that he must return to his village in Japan to present a ceremonial dagger to the winner of a martial arts tournament. Legend has it that the dagger makes up part of the necessary "key" to unlock a mystical cave of gold. Mori never fell for the legend, but his rival of long ago does. Word has spread of Mori's return to his native land and evil plots have begun to rid Mori of his coveted dagger.

     Can the 3 ninjas save their grandfather and deliver the dagger to the rightful owner?

--From the Genesis 3 Ninjas Kick Back instruction manual.

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     Are there really three warriors in this game, or is there just one who is schizophrenic? Like Jethro and Jethrine, we only see one at a time. And for that matter, was there truly a Minnie Mouse or was Micky just filmed with double exposure wearing a dress? The world may never know.
     This is a fun game, no real violence. Lots of action on the screen, falling rocks, swinging vines, etc. Plenty to keep you running, fighting and searching. The scenery is incredibly colorful and imaginative. Swords slicing through the air make crisp dangerous sounds in addition to the visual spectacle and even falling rocks make distinctive crumbling noises as they break apart, not just land, on the ground. In all fascinating graphics and sounds. Almost like visiting New York Central Park, except with fewer killers running loose.
     There are six stages in the game: The Woods, The Cabin and The Cave (both in stage two), The Hospital, The Japanese Garden, The Dojo and Castle Osaka, all providing interesting and varying battle scenes. Expect the difficulty to increase as you progress through the game. So take care to study how various villains are defeated so that you can minimize the injuries that you incur.
     Take notice: Stage One is no cakewalk because if he catches you, Grandpa Mori beats the stuffing out of you for your own good.
     Be advised, according to the manual, only when you are playing in the easy mode can you switch to another character and then only after you have won a stage and entered the password that you will receive. So choose wisely. You wouldn’t want your friends visiting while you were the character “Tum Tum”.

     Run Through the Jungle

     J.C. Fogerty
     Whoa, thought it was a nightmare,

     Lo, it's all so true,

     They told me, "Don't go walkin' slow

     'Cause Devil's on the loose."
     Better run through the jungle,

     Better run through the jungle,

     Better run through the jungle,

     Whoa, Don't look back to see.


     Each brother has special weapons, skills, and moves as listed below:

     Rocky uses a staff, has a spinning kick and collects Throwing Stars for tossing at enemies. If Rocky finds a Green Mask, he gets an extra life
     Colt uses a sword, does a spinning blade and collects daggers for tossing at enemies. If Colt finds a Blue Mask, he gets an extra life.
     Tum Tum uses a Sai (jabbing weapon), uses a rolling attack and collects small Sais for tossing at enemies. If Tum Tum finds a Yellow Mask, he gets an extra life.


     Special Moves take energy, so use them sparingly. Also, button-push sequence apparently is important. Note that B+A is a flying kick, but A+B is the Special Move. (I only report the news folks, I don’t make it)


     Several secret areas exist which can only be opened by bomb blasts. Be on the lookout for trampolines and deadly objects that you might be able to use. Look for food and the Yin Yang symbol to replenish energy. The Glass Orb, The Gemstone and the Gold Star provide points that can be exchanged for extra lives when you reach certain levels of points. You gather objects by simply passing over them.
     Crystal Balls (Blue, Red and Yellow) provide temporary increases of special shots, destroys all enemies on screen and provide temporary increase of strength, respectively.
     If nothing else, know this, Great Warriors: simply timing your jump to a swinging vine is not enough; you must press Up on the D-Control to actually catch hold of it. This same technique can allow you to move up on a vine, tree, etc.

A Button Attack
B Button Jump
C Button Bomb
A + B Special Move
B + A Flying Kick
UP + A Overhead Slash
UP + B Grab Hang-Ons
DOWN + B Platform Drop
UP + RIGHT Crawl Right
DOWN + LEFT Crawl Left
Start Button Start / Select
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