Broken Peace
The galaxy once enjoyed a period of peace and prosperity.
Trade lines were open, the citizens were happy and the Galactic Federation
kept a watchful eye over the planets.
Not long ago, that peace was broken by a startling discovery.
The Dawn of the Metroids
On a routine survey mission of the planet SR388, the crew of a Galactic
Federation vessel discovered a new airborne life form and gave it the name
"Metroid". These creatures, which could engulf other living beings and take
away their energy, proved to be strong and prolific. After just a few seconds
of Beta-Ray bombardment, a single Metroid became two Metroids, and then four.
Several Metroid specimens were gathered so that the survey vessel crew could
take them to Galactic Federation Headquarters for further examination.
As the crew sped towards headquarters, they were ambushed by space pirates
from the planet Zebes. The pirates stole the Metroids and took them to their
home planet, where the planet-leading Mother Brain created a Metroid force.
Enter Samus
Bounty hunter Samus Aran was commissioned by the Galactic Federation to
eliminate the space pirates and do away with the dangerous Metroids. Samus
landed on Zebes alone and carried out her mission with speed and precision.
After the skirmish on Zebes, a special corps was assigned by the Galactic
Federation to destroy the Metroids on SR388. That corps was never heard from
again.
The Supreme Council gave Samus the job to fly to SR388 and do what the
special corps could not do--make the Metroids extinct.
RETRUN TO SR388
The Metroids on SR388
were more advanced than
the creatures on Zebes.
These monsters could
shed their skins and grow
even stronger. Samus
worked deep below the
surface and blasted all of
the Metroids in her path.
Her final victory was against the enormous Metroid Queen.
When the queen was defeated, Samus discovered a Metroid
egg which hatched before her eyes. Even this hardened bounty
hunter could not destroy the Metroid larva. When the larva
sensed Samus' presence, it clung to her as though it had found
its mother.
Samus packed up the Metroid larva and took it with her to the
Space Science Academy on the Galactic Federation Space
Colony where scientists
could study the creature
and understand its special
organic structure.
A New Discovery
The Science Academy scientists found out that the energy-
producing properties of the Metroid could benefit humankind.
Their report suggested that the Metroids may have originally been
created for peaceful purposes.
Just when it seemed peace and order had been restored, Samus
received an emergency directive from the Galactic Federation:
EMERGENCY! EMERGENCY! Return immediately to
the Space Science Academy!
WhenSamus made her way to the research facility, she found
the building in ruins and the Metroid larve was nowhere to be
found. Out of the darkness came a group of Zebesian space
pirates and their leader, Ridley, who had the Metroid larva in tow.
The pirates fled to a rebuilt planet Zebes and Samus followed
them, resolving to finish them off and save the hatchling!
--From the SNES Super Metroid instruction manual.
Super Metroid was a great addition to the series. It had a great story, just like the other Metroid games, but with better graphics, sound, and controls. It was an absolute joy to play and made you want to keep playing all night long. This may have been the greatest Metroid game ever made. If you have played any of the Metroid games and enjoyed them, you must play Super Metroid. Good luck and have fun playing.
Explore the caverns of Zebes searching for the last Metroid. When you first arrive on Zebes, you can't do much. As you explore, you will gain new abilities that will allow you to dive deeper into the planet.
A Button | Jump |
B Button | Run |
X Button | Shoot |
Y Button | Cancel/Deselect weapon |
L Button | Angle Down |
R Button | Angle Up |
Start Button | Pause |
Select Button | Select Item |
Endings |
Beat the Game in 10:00+: Worst Ending Beat the Game in 10:00-: 2nd Best Ending Beat the Game in 3:00-: Best Ending |
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